This is my script modified from an AR demo sample :
             
             
              - /**
 
              -   NyARToolkit for proce55ing/1.0.0
 
              -   (c)2008-2011 nyatla
 
              -   airmail(at)ebony.plala.or.jp
 
              -   
 
              -   最も短いARToolKitのコードです。
 
              -   Hiroマーカを用意してください。
 
              -   
 
              -   This sample program is most small sample as simpleLite.
 
              -   The marker is "patt.hiro".
 
              - */
 
              - import processing.video.*;
 
              - import jp.nyatla.nyar4psg.*;
 
              - import colladaLoader.*;
 
              -     ColladaLoader model;
 
              -     float angle = 0.01;
 
              -     char axis ='y';
 
              -     
 
              - Capture cam;
 
              - MultiMarker nya;
 
              - void setup() {
 
              -   size(640,480,P3D);
 
              -      //copy duff.kmz manually to processing's "data" folder or choose sketch->add file
 
              -    model = ColladaLoader.getInstance("iBook.kmz", this);
 
              -    //model = ColladaLoader.getInstance(sketchPath("../data/duff.kmz"), this);
 
              -    frameRate(20);
 
              -    model.scale(3.0f);
 
              -   //colorMode(RGB, 100);
 
              -   //println(MultiMarker.VERSION);
 
              -   cam=new Capture(this,640,480, Capture.list()[0], 30);
 
              -   //myCapture = new Capture(this, width, height, Capture.list()[0], 30);
 
              -   nya=new MultiMarker(this,width,height,"camera_para.dat",NyAR4PsgConfig.CONFIG_PSG);
 
              -   nya.addARMarker("patt.hiro",80);
 
              - }
 
              - void draw()
 
              - {
 
              -   if (cam.available() !=true) {
 
              -       return;
 
              -   }
 
              -   cam.read();
 
              -   nya.detect(cam);
 
              -   background(0);
 
              -   lights();
 
              -   nya.drawBackground(cam);//frustumを考慮した背景描画
 
              -   if((!nya.isExistMarker(0))){
 
              -     return;
 
              -   }
 
              -   nya.beginTransform(0);
 
              -   //fill(0,0,255);
 
              -   translate(0,0,0);
 
              -   rotateX(30);
 
              -   rotateY(90);
 
              -   //box(40);
 
              -   model.rotate(angle, axis); //rotates Model as an animation  
 
              -   model.draw();
 
              -   nya.endTransform();
 
              - }
 
              - void mouseDragged()
 
              - {
 
              -   //scales model bigger or smaller
 
              -    model.scale(1+(pmouseY - mouseY) * 0.01f); 
 
              - }
 
              - void keyPressed() {
 
              -   
 
              -    //shifts translates model in all 3D axis
 
              -    if (keyCode == LEFT) {angle = 0; model.shift(-5.0f, 'x');}
 
              -    if (keyCode == RIGHT) {angle=0; model.shift(5.0f, 'x');}
 
              -    if (keyCode == UP) {angle = 0; model.shift(-5.0f, 'y');}
 
              -    if (keyCode == DOWN) {angle = 0; model.shift(5.0f, 'y');}
 
              -    if (key == 'f') {angle = 0; model.shift(-5.0f, 'z');}
 
              -    if (key == 'b') {angle = 0; model.shift(5.0f, 'z');}        
 
              -    if (key == 'x'||key == 'y'||key == 'z') {axis = key; angle = 0.08f;}
 
              - }
 
             
Still, one of my webcam gives me this problem 
             
:
Problem connecting Video output to Quicktime. .
             
             And the other cam is also a problem, 
             
             
Problem starting streaming...
could not open file mapping object ...
could not unmap view of file .
             
             
and only the default one (build-in atop screen ) can be used. 
             
             
Seems like a conflict using the cams in Processing. In other app or my own Flash script has no such issue . 
             
             
Cheers
             
-poserpro