While minim is a great library, it often does a lot more than I need and adds an additional dependence and several libraries.  So I usually just add a java sound trigger.  It doesn't support MP3, but works for triggering basic sound effects.  We should consider adding this to the core code for simple sounds.
             
             
             
              - import javax.sound.sampled.AudioSystem;
 
              - import javax.sound.sampled.Clip;
 
              - import javax.sound.sampled.AudioInputStream;
 
              - AudioClip button1, button2;
 
              - void setup() {
 
              -       button1 = new AudioClip("sound1.wav"); 
 
              -       button2 = new AudioClip("sound2.wav");  
 
              - }
 
              - void draw() {
 
              - //something that would trigger the sound...
 
              - button1.trigger();
 
              - }
 
              - class AudioClip {
 
              -   Clip clickClip;
 
              -   public AudioClip(String aspath) {
 
              -     try {
 
              -       File mediafile = new File(dataPath(aspath));
 
              -       AudioInputStream ais = AudioSystem.getAudioInputStream(mediafile);
 
              -       this.clickClip = AudioSystem.getClip();
 
              -       this.clickClip.open(ais);
 
              -     } 
 
              -     catch (Exception e) {
 
              -     }
 
              -   }
 
              -   public void trigger() {
 
              -     this.clickClip.setFramePosition(0);
 
              -     this.clickClip.start();
 
              -   }
 
              -   public void close() {
 
              -     this.clickClip.stop();
 
              -     this.clickClip = null;
 
              -   }
 
              - }