I've been using Processing to create art for some time now. I'm attracted to purely generative works, but have come to feel that it's difficult to imbue a personal style in an algorithm in the way that is intuitive (for me) with drawing. I'd still like to work with code because it allows for infinite variations on an idea, and for unpredictable, organic behaviors. In contrast, a bitmap is fairly static.
So my question is, how can I use Processing to interpret images of drawings that I have made? What I'm having trouble doing is moving from an image file to a series of vectors, coordinates, etc. that I can manipulate.
If the drawing is black on white paper, and I boost the contrast in Photoshop, would it be difficult to code something that can estimate the positions of lines on a drawing, and store this data in an array? I don't know that much about edge detection, or even if this is the right approach.
So my question is, how can I use Processing to interpret images of drawings that I have made? What I'm having trouble doing is moving from an image file to a series of vectors, coordinates, etc. that I can manipulate.
If the drawing is black on white paper, and I boost the contrast in Photoshop, would it be difficult to code something that can estimate the positions of lines on a drawing, and store this data in an array? I don't know that much about edge detection, or even if this is the right approach.
Any help would be appreciated, and please let me know if I can clarify anything.
Thanks
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