How are you all detecting finger taps?
in
Android Processing
•
2 years ago
So far I've just been using a hack that waits for motionX/motionY to change, if it remains stationary for x number of frames after that, I consider it a mouse, well, finger tap.
I was just wondering if there was a built in function for this, like mousePressed for touch screens, or something really obvious that I haven't thought of, because this implementation seems weird, particularly because it's unreliable (there's a delay before the tap is registered because it's waiting for the correct number of frames), and my interface works mostly through buttons.
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