HE_Mesh WB_Render and PGraphics
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Contributed Library Questions
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1 year ago
Hi,
im wondering how to use the WB_Render class to draw stuff to the PGraphics.
If i have a PGrahics object and a WB_Render object
pg = createGraphics(900, 900, P3D);
render = new WB_Render(this);
this does not work
- pg.render.drawFace();
Is there a way to do this?
Thanks
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