Having some problems using updatePixels()
in
Integration and Hardware
•
2 years ago
I'm trying to write a simple game in Java that uses Processing to render graphics. However, I'm having trouble rendering any changes using updatePixels(). I can successfully set the background color and draw basic 2d shapes, but I get nothing from editing the pixels[] variable, or from using set(x, y, color).
I'm trying to post my whole question here, but I keep getting "responseContent exceeded the maximum limit!" error, so here is a link to my question with code on stackoverflow.com:
I'd really appreciate some feedback... Because I can't for the life of me tell what's wrong.
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