gsvideo pipeline 2.0b6 64 bit windows
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Contributed Library Questions
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11 months ago
Hi guys,
I'm having some trouble getting gsvideo, specifically the pipeline, to work. Here's my setup:
Windows 7 Professional 64bit
GStreamer (32bit? I think?) from OSSBuild (
http://code.google.com/p/ossbuild/)
Processing 2.0b6 for 64bit windows
GSVideo 1.0
Opening and running the example gsvideo for Pipeline > Raw give an Unsatisfied Link Error:
- GSVideo version: 1.0.0
- Exception in thread "Animation Thread" java.lang.UnsatisfiedLinkError: Could not load library gstreamer-0.10
- at org.gstreamer.lowlevel.GNative.loadWin32Library(GNative.java:83)
- at org.gstreamer.lowlevel.GNative.loadLibrary(GNative.java:43)
- at org.gstreamer.lowlevel.GstNative.load(GstNative.java:42)
- at org.gstreamer.lowlevel.GstNative.load(GstNative.java:39)
- at org.gstreamer.Gst.<clinit>(Gst.java:97)
- at codeanticode.gsvideo.GSVideo.initImpl(Unknown Source)
- at codeanticode.gsvideo.GSVideo.init(Unknown Source)
- at codeanticode.gsvideo.GSPipeline.initGStreamer(Unknown Source)
- at codeanticode.gsvideo.GSPipeline.<init>(Unknown Source)
- at Raw.setup(Raw.java:40)
- at processing.core.PApplet.handleDraw(PApplet.java:2103)
- at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:190)
- at processing.core.PApplet.run(PApplet.java:2006)
- at java.lang.Thread.run(Thread.java:662)
GStreamer by default installs in the x86 Program Files directory, which is generally where 32 bit apps go, I copied the entire gstreamer folder into the "Program Files" directory folder, and updated my path variables to point to that version. Same results.
Anyone have any insight to this? I've scoured the interwebs for a x64 installer for GStreamer, but it seems that there are only instructions to build from the sdk, which I've tried without success.
Has anyone built the 64bit version of gstreamer that I could get my hands on, or have any advice on how to get this to work in a pure-64 bit setup? or point me in the right direction at least :)
Thanks!
ak
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