GLGraphics crash
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Contributed Library Questions
•
2 years ago
Hello,
i use GLGraphics in a sketch to be able to have a full version of the applet and a preview version of the window so that i can see what i'm doing while projecting on an external display. i implemented the code on OSX and it run fine there, but on Windows 7, as soon as i call
new GLTextureWindow(PApplet parent, int x, int y, int w, int h) ;
Then a windows pop arise tell me the program has crashed and windows is looking for a solution...
Has anyone used GTTexureWindow sucessfully on windows ?
thanks for your help !
henri
i use GLGraphics in a sketch to be able to have a full version of the applet and a preview version of the window so that i can see what i'm doing while projecting on an external display. i implemented the code on OSX and it run fine there, but on Windows 7, as soon as i call
new GLTextureWindow(PApplet parent, int x, int y, int w, int h) ;
Then a windows pop arise tell me the program has crashed and windows is looking for a solution...
Has anyone used GTTexureWindow sucessfully on windows ?
thanks for your help !
henri
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