GLGraphics and old Intel chipset graphics a bad match?
in
Contributed Library Questions
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2 years ago
Hi
As a newbie, I'm trying to run all the examples of all the downloaded libraries. For GLGraphics, I only succeed in running about 20% of them. I'm using an Acer TravelMate 4230 laptop with Mobile Intel 945GM Express Chipset.
Mostly, GLGraphics shows a lot of missing functionality
Best regards,
Eric
As a newbie, I'm trying to run all the examples of all the downloaded libraries. For GLGraphics, I only succeed in running about 20% of them. I'm using an Acer TravelMate 4230 laptop with Mobile Intel 945GM Express Chipset.
Mostly, GLGraphics shows a lot of missing functionality
- GLGraphics version: 0.99
GL_EXT_framebuffer_object extension not available
GL_ARB_shader_objects extension not available
GL_ARB_geometry_shader4 extension not available
GL_ARB_vertex_shader extension not available
GL_ARB_fragment_shader extension not available
GL_ARB_shading_language_100 extension not available
GL_ARB_texture_float extension not available
GL_ARB_texture_non_power_of_two extension not available
GL_EXT_framebuffer_multisample extension not available
- Exception in thread "Animation Thread" javax.media.opengl.GLException: Method "glCreateProgram" not available
at com.sun.opengl.impl.GLImpl.glCreateProgram(GLImpl.java:2700)
at codeanticode.glgraphics.GLState.createGLResource(Unknown Source)
at codeanticode.glgraphics.GLState.createGLResource(Unknown Source)
at codeanticode.glgraphics.GLSLShader.<init>(Unknown Source)
at codeanticode.glgraphics.GLModelEffect.initShader(Unknown Source)
at codeanticode.glgraphics.GLModelEffect.initEffect(Unknown Source)
at codeanticode.glgraphics.GLModelEffect.<init>(Unknown Source)
at Bilboards.setup(Bilboards.java:52)
at processing.core.PApplet.handleDraw(Unknown Source)
at processing.core.PApplet.run(Unknown Source)
at java.lang.Thread.run(Thread.java:662)
Best regards,
Eric
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