Hi,
I'd like to copy my original image in a buffer or something similar and then have a walker reference the x and y of that 'copied' image for its color instead of it's own x and y. I tried to load an image to (width,0) but then all I get is black when I use something like 'x+width'. I guess because it's offscreen?
The thing is that I want the original image not to be changed so that the referenced color information won't be changed either.
So how would I do that?
Thanks a lot!
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