Generative System for Evolutionary Art
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1 year ago
Hi all,
Calx | http://calx.co.uk
This is a port of a system I developed in the late 90's for creating organic forms or "Evolutionary Art" as it was referred to at the time. The system was originally designed for POV-Ray. The code is all written in Java (via Processing). There are endless number of these forms, which react, grow and mutate based on the conditions of the synthetic environments created by the user. I'll add more in future but here's the first couple out the gate.
The reason I chose Processing for this is because of the speed at which I seem to get things done with the PDE. Eventually I hope to integrate with Sunflow, but for now Processing just outputs points and radius values for the spheres, and the rendering is done via vRay.
Cheers
Dave
Calx | http://calx.co.uk