Game Menu.
in
Programming Questions
•
7 months ago
Hi, Im very new to Processing and i’m trying to make my first game. This isn’t gonna be a good game, i’m just trying to get basic things down. The game is kinda like pong, but worse; its just a ball and u have to press the button at the right time to stop it from flying off the screen. I have absolutely no idea on how to make a game menu for my game so when i press start the game starts, and when the game finishes it goes back there. Here is my code if you need it.
float x = 530;
float speed = 18;
PImage img;
void setup(){
size (1100, 700);
img = loadImage ("space.jpg");
}
void draw(){
background(img);
ellipse(x, 350, 20, 20);
fill(0,255,0);
if (keyPressed) {
if (key == CODED){
if (keyCode == LEFT){
fill(255, 0, 0);
rect(0, 250, 15, 200);
}
}
if (keyPressed) {
if (key == CODED){
if (keyCode == RIGHT){
fill(0, 0, 255);
rect(1085, 250, 15, 200);
}
}
}
if (keyPressed) {
if (key == CODED){
if (keyCode == LEFT && x <= 30 && x > 0){
speed *= -1;
}
}
}
}
x = x + speed*2.2;
if (keyPressed) {
if (key == CODED){
if (keyCode == RIGHT && x >= 1070 && x < 1100){
speed *= -1;
}
}
}
}
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