Fixing graphics lag
in
Core Library Questions
•
2 years ago
Hi,
I'm making a project where 300 cubes are spinning around in 3D space an dancing on my music.
like the example > Libraries > OpenGL > Spacejunk but dancing :D
combined with some other stuff.
but there are some problems that i'm having,
i'm trying to make it run full screen (screen.width,screen.height)
but when i'm running it's lagging, but I have no clue how to fix it, I tried lowering my frame rate,
that helped a bit but not enough. When on small screen(screen.width/2,screen.height/2) use 30, this works perfect.
Any one has a suggestion?
if necessary I will include my code
already thanks Kiwi
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