first Alpha-Version of a Animator-library for Processing
in
Library and Tool Development
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1 years ago
Please start with the documentation - I know it is a pain in the neck but if you expect people to use your library then user documentation and documented examples are essential.I plan implement chaining of animators, callback-handlers, repeat suppor, many more animation types and - ahem - more detailed documentation
So the basic idea is that an animator changes a value from astart value to an end value over the given duration of time (milliseconds I think) The different animators use diferent equations for the value versus time curve. The value returned by the animator can be used in any way the user wants. Am I right?
As users look to use an animation library, I think it's important to understand the goals and differences.
