Filter(INVERT) slow?
in
Programming Questions
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2 years ago
I have a quick question this time. I am using filter(INVERT) in a game. The game has multiple "themes" which change when certain amounts of time have gone bye. When this "theme" is activated it seems to slow the framerate down to about 23 frames per second. (I have a slo-mo button that changes the framerate to 23 and when the theme is activated and you press slo-mo nothing appears to change. That's why I know). Is it a known fact that the invert filter kills framerate and is there someway to get 60 fps again? If there isn't, is there someway to replicate the results of inverting the graphics without using the filter?
Thanks,
TheGamersHaven
Thanks,
TheGamersHaven
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