Error in shader example (opengl)
in
Core Library Questions
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1 year ago
Hi all,
I'm running Processing 2.0a6 on Mac OSX 10.7.3.
Since I've been meaning to learn about shaders, I was pleased to find out there were included examples. However, each one returns an error:
In EdgeDetect.pde: Cannot find anything named "TEXTURE_SHADER"
In FXAA.pde: Cannot find anything named "TEXTURE_SHADER"
In ToonShading.pde: Cannot find anything named "LIGHT_SHADER"
I'm not sure how to troubleshoot this, any ideas?
Thanks
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