Hi there,
prototyping a drone machine involving little objects moving on the playground, I want to track distances.
I'm currently okay with 2 objects.
I'm sending distance value using OSC to max6 patch.
the closer the objects are, the higher (volume) the sound is.
it works very fine, smoothy etc.
now, improving it.
I need more objects of course.
I'd like to track all distances (before to implement a grid to track distance more efficiently)
would you have a lib, a tip, a code to efficiently track this and eventually process it (especially, I'll filter all above a particular distance limit, for instance) ?
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