Eclipse Plug-in + OpenGL = Error?
in
Integration and Hardware
•
2 years ago
Anyone know how to get these to play nicely together?
This is what I get when runnign an existing thread:
kb, http://www.riftgame.com/
This is what I get when runnign an existing thread:
- Exception in thread "Animation Thread" java.lang.NoClassDefFoundError: javax/media/opengl/glu/GLUtessellatorCallback
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructor0(Unknown Source)
at java.lang.Class.getConstructor(Unknown Source)
at processing.core.PApplet.makeGraphics(PApplet.java:1322)
at processing.core.PApplet.size(PApplet.java:1149)
at processing.core.PApplet.size(PApplet.java:1109)
at GLBlendModes.setup(GLBlendModes.java:102)
at processing.core.PApplet.handleDraw(PApplet.java:1579)
at processing.core.PApplet.run(PApplet.java:1503)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: javax.media.opengl.glu.GLUtessellatorCallback
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 11 more
kb, http://www.riftgame.com/
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