Drag & Drop
              in 
             Programming Questions 
              •  
              6 months ago    
            
 
           
             In my code, i have six images that i want to drag and drop, but i want them to drag and drop separately. Right now when i drag one image all images move simultaneously. Can anyone help me make them drag and drop separately?
            
             
            
            
             
            
            
             
              
             
             
               
             
             
              
             
             
              
             
             
              
             
             
                
             
             
                
             
             
              
             
             
              
             
             
                
             
             
              
             
             
              
             
             
              
             
             
              
             
             
                
             
             
              
             
             
                
             
             
                  
             
             
                
             
             
                
             
             
              
             
             
                
             
             
              
             
             
              
             
             
              
             
            
            
             
            
            
             
            
            
             
             
           
 
            
           
             Here's the code:
            
            
              PImage img1;
             
             
              PImage img;
             
             
              PImage img2;
             
             
              PImage img3;
             
             
              PImage img4;
             
             
              PImage img5;
             
             
              PImage img6;
             
             
              PImage img7;
             
             
              PImage img8;
             
             
              PImage img9;
             
             
              PImage img10;
             
             
              PImage img11;
             
             
              PImage img12;
             
             
              PImage img13;
             
             
              PImage img14;
             
             
              PImage img15;
             
             
              PImage img16;
             
             
              PImage img17;
             
             
              PImage img18;
             
             
              PImage img19;
             
             
              PImage img20;
             
             
              PImage img21;
             
             
              PImage img22;
             
             
              float rockX;
             
             
              float rockY;
             
             
              float rockZ;
             
             
              float rockW;
             
             
              float rockA;
             
             
              float rockB;
             
             
              float rockC;
             
             
              float rockD;
             
             
              float rockE;
             
             
              float rockF;
             
             
              float rockG;
             
             
              float rockH;
             
             
              float watermelonX;
             
             
              float watermelonY;
             
             
              boolean rockDragging;
             
             
              void setup() {
             
             
                size (700, 700);
             
             
                rockX = 150;
             
             
                rockY = 400;
             
             
                rockZ = 200;
             
             
                rockW = 400;
             
             
                rockA = 250;
             
             
                rockB = 400;
             
             
                rockC = 150;
             
             
                rockD = 370;
             
             
                rockE = 200;
             
             
                rockF = 370;
             
             
                rockG = 250;
             
             
                rockH = 370;
             
             
                watermelonX = 250;
             
             
                watermelonY = 600;
             
             
                rockDragging = false;
             
             
                img1 = loadImage("background2.jpg");
             
             
                img = loadImage("house.png");
             
             
                img2 = loadImage("watermelon back.png");
             
             
                img3 = loadImage("rock.png");
             
             
                img4 = loadImage ("rock2.png");
             
             
                img5 = loadImage("rock3.png");
             
             
                img6 = loadImage ("rock4.png");
             
             
                img7 = loadImage("rock5.png");
             
             
                img8 = loadImage ("rock6.png");
             
             
                img9 = loadImage("rock7.png");
             
             
                img10 = loadImage ("rock8.png");
             
             
                img11 = loadImage("rock9.png");
             
             
                img12 = loadImage ("rock10.png");
             
             
                img13 = loadImage("rock11.png");
             
             
                img14 = loadImage ("rock12.png");
             
             
                img15 = loadImage("rock13.png");
             
             
                img16 = loadImage ("rock14.png");
             
             
                img17 = loadImage("rock15.png");
             
             
                img18 = loadImage ("rock16.png");
             
             
                img19 = loadImage("rock17.png");
             
             
                img20 = loadImage ("rock18.png");
             
             
                img21 = loadImage("rock19.png");
             
             
                img22 = loadImage ("rock20.png");
             
             
                background (#2BD8ED);
             
             
              }
             
             
                void mousePressed()
             
             
                {
             
             
                  if (mouseInRock (rockX, rockY, 60, 50));
             
             
                  if (mouseInRock (rockZ, rockW, 60, 50));
             
             
                  if(mouseInRock (rockA, rockB, 60, 50));
             
             
                  if (mouseInRock (rockC, rockD, 60, 50));
             
             
                  if (mouseInRock (rockE, rockF, 60, 50));
             
             
                  if (mouseInRock (rockG, rockH, 60, 50));
             
             
                  if (mouseInRock (watermelonX, watermelonY, 150, 80));
             
             
                  rockDragging = true;
             
             
                }
             
             
                void mouseReleased()
             
             
                {
             
             
                  rockDragging = false;
             
             
                }
             
             
              void draw() {
             
             
                //draws the still images
             
             
                image(img1, 0, 0, 700, 700); //background
             
             
                image(img, 0, 0, 700, 700); //house
             
             
                image (img2, watermelonX, watermelonY, 150, 80); //watermelon
             
             
                //rocks
             
             
                if (rockDragging) {
             
             
                  rockX = mouseX;
             
             
                  rockY = mouseY;
             
             
                  rockZ = mouseX;
             
             
                  rockW = mouseY;
             
             
                  rockA = mouseX;
             
             
                  rockB = mouseY;
             
             
                  rockC = mouseX;
             
             
                  rockD = mouseY;
             
             
                  rockE = mouseX;
             
             
                  rockF = mouseY;
             
             
                  rockG = mouseX;
             
             
                  rockH = mouseY;
             
             
                  watermelonX = mouseX;
             
             
                  watermelonY = mouseY;
             
             
                }
             
             
                image(img3, 0, 400, 300, 300); 
             
             
                image (img4, 50, 400, 300, 300); 
             
             
                image(img5, 100, 400, 300, 300); 
             
             
                image (img6, rockX, rockY, 60, 50); 
             
             
                image(img7, rockZ, rockW, 60, 50); 
             
             
                image (img8, rockA, rockB, 60, 50); 
             
             
                image(img9, 300, 400, 300, 300); 
             
             
                image (img10, 350, 400, 300, 300); 
             
             
                image(img11, 400, 400, 300, 300); 
             
             
                image (img12, 450, 400, 300, 300); 
             
             
                image(img13, 0, 370, 300, 300); 
             
             
                image (img14, 50, 370, 300, 300); 
             
             
                image(img15, 100, 370, 300, 300); 
             
             
                image (img16, rockC, rockD, 60, 50); 
             
             
                image (img17, rockE, rockF, 60, 50); 
             
             
                image(img18, rockG, rockH, 60, 50); 
             
             
                image (img19, 300, 370, 300, 300);
             
             
                image(img20, 350, 370, 300, 300); 
             
             
                image (img21, 400, 370, 300, 300); 
             
             
                image (img22, 450, 370, 300, 300);
             
             
                fill (255);
             
             
                noStroke();
             
             
                rect (10, 600, 200, 90);
             
             
                fill (0);
             
             
                textSize(12);
             
             
                text("Move the rocks that are", 20, 630);
             
             
                text("in Watermelon's way,", 20, 645);
             
             
                text("and then take him", 20, 660);
             
             
                text("to the neighbor's house.", 20, 675);
             
             
              }
             
             
              boolean mouseInRock (float _x, float _y, float _w, float _h) {
             
             
                if (mouseX > _x && mouseY > _y && mouseX < _x +_w && mouseY < _y + _h) {
             
             
                return true;
             
             
              }
             
             
              return false;
             
             
              }
             
              
              
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