Does anyone have any idea how to create a 2D skeleton with the Kinect depthmap?
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Contributed Library Questions
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2 years ago
I'm currently using Shiffman's Processing Kinect library which supplies a depth map. I was wondering how I could take that and use it to create a 2D skeleton, if possible. Not looking for any code here, just a general process I could use to achieve those results. Also, given that we've seen this in several of the Kinect games so far, would it be difficult to have multiple skeletons running at once?
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