I'm looking for a function that can give me a good enough distance between two points that does not use the sqrt() function hoping that it will save me some processing time.
Does anyone know of something I can use for this goal?
I don't want to many distance calcs per frame when things go crazy, and hopefully they do... :)
Thanks
Rotti
The Prodigy - "One Love" jamming full blast in the backgound.
Does anyone know of something I can use for this goal?
I don't want to many distance calcs per frame when things go crazy, and hopefully they do... :)
Thanks
Rotti
The Prodigy - "One Love" jamming full blast in the backgound.
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