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So I need a way to detect what keys are currently pressed down. In my game program I need to move an object in 8 directions:

Up if     W key is pressed
Down if  S key is pressed
Left if    A  key is pressed
Right if  D  key is pressed

But, if two keys are pressed, I need it to move diagonally. keyPressed and KeyReleased stuff isn't doing it for me, because it can really only handle one key at a time, and it's just not suitable for game controls.

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