Hi,
I'd like to do a project which involves creating sound-buffers in Minim, reading sample files into them, analysing them with FFT, processing them with both the Minim effects such as filters and my own algorithms (which means acting on the array of sample points), and finally saving transformed buffers to disk. I don't need to do this in real time.
Is there an object in Minim that I can use for this? The audio buffer objects I can find seem to be read-only. And the effects seem to be designed to be part of a chain rather than just applied to a buffer. Or can they be used in an "off-line" mode?
cheers
phil
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