Control IP5
in
Contributed Library Questions
•
1 year ago
Hi, Im trying to learn to use the control IP5 library. I've been reading this example code, accordion, and I can´t tell why the control are blue. I dont see any command where the control color is set. I guess it can be channged, but I dont know how:
/**
* ControlP5 Accordion
* arrange controller groups in an accordion like style.
*
* find a list of public methods available for the Accordion Controller
* at the bottom of this sketch. In the example below 3 groups with controllers
* are created and added to an accordion controller. Furthermore several key
* combinations are mapped to control individual settings of the accordion.
* An accordion comes in 2 modes, Accordion.SINGLE and Accordion.MULTI where the
* latter allows to open multiple groups of an accordion and the SINGLE mode only
* allows 1 group to be opened at a time.
*
* by Andreas Schlegel, 2012
* www.sojamo.de/libraries/controlp5
*
*/
* ControlP5 Accordion
* arrange controller groups in an accordion like style.
*
* find a list of public methods available for the Accordion Controller
* at the bottom of this sketch. In the example below 3 groups with controllers
* are created and added to an accordion controller. Furthermore several key
* combinations are mapped to control individual settings of the accordion.
* An accordion comes in 2 modes, Accordion.SINGLE and Accordion.MULTI where the
* latter allows to open multiple groups of an accordion and the SINGLE mode only
* allows 1 group to be opened at a time.
*
* by Andreas Schlegel, 2012
* www.sojamo.de/libraries/controlp5
*
*/
import controlP5.*;
ControlP5 cp5;
Accordion accordion;
color c = color(0, 160, 100);
void setup() {
size(400, 600);
noStroke();
smooth();
gui();
}
size(400, 600);
noStroke();
smooth();
gui();
}
void gui() {
cp5 = new ControlP5(this);
// group number 1, contains 2 bangs
Group g1 = cp5.addGroup("myGroup1")
.setBackgroundColor(color(0, 64))
.setBackgroundHeight(150)
;
cp5.addBang("bang")
.setPosition(10,20)
.setSize(100,100)
.moveTo(g1)
.plugTo(this,"shuffle");
;
// group number 2, contains a radiobutton
Group g2 = cp5.addGroup("myGroup2")
.setBackgroundColor(color(0, 64))
.setBackgroundHeight(150)
;
cp5.addRadioButton("radio")
.setPosition(10,20)
.setItemWidth(20)
.setItemHeight(20)
.addItem("black", 0)
.addItem("red", 1)
.addItem("green", 2)
.addItem("blue", 3)
.addItem("grey", 4)
.setColorLabel(color(255))
.activate(2)
.moveTo(g2)
;
cp5 = new ControlP5(this);
// group number 1, contains 2 bangs
Group g1 = cp5.addGroup("myGroup1")
.setBackgroundColor(color(0, 64))
.setBackgroundHeight(150)
;
cp5.addBang("bang")
.setPosition(10,20)
.setSize(100,100)
.moveTo(g1)
.plugTo(this,"shuffle");
;
// group number 2, contains a radiobutton
Group g2 = cp5.addGroup("myGroup2")
.setBackgroundColor(color(0, 64))
.setBackgroundHeight(150)
;
cp5.addRadioButton("radio")
.setPosition(10,20)
.setItemWidth(20)
.setItemHeight(20)
.addItem("black", 0)
.addItem("red", 1)
.addItem("green", 2)
.addItem("blue", 3)
.addItem("grey", 4)
.setColorLabel(color(255))
.activate(2)
.moveTo(g2)
;
// group number 3, contains a bang and a slider
Group g3 = cp5.addGroup("myGroup3")
.setBackgroundColor(color(0, 64))
.setBackgroundHeight(150)
;
cp5.addBang("shuffle")
.setPosition(10,20)
.setSize(40,50)
.moveTo(g3)
;
cp5.addSlider("hello")
.setPosition(60,20)
.setSize(100,20)
.setRange(100,500)
.setValue(100)
.moveTo(g3)
;
cp5.addSlider("world")
.setPosition(60,50)
.setSize(100,20)
.setRange(100,500)
.setValue(200)
.moveTo(g3)
;
Group g3 = cp5.addGroup("myGroup3")
.setBackgroundColor(color(0, 64))
.setBackgroundHeight(150)
;
cp5.addBang("shuffle")
.setPosition(10,20)
.setSize(40,50)
.moveTo(g3)
;
cp5.addSlider("hello")
.setPosition(60,20)
.setSize(100,20)
.setRange(100,500)
.setValue(100)
.moveTo(g3)
;
cp5.addSlider("world")
.setPosition(60,50)
.setSize(100,20)
.setRange(100,500)
.setValue(200)
.moveTo(g3)
;
// create a new accordion
// add g1, g2, and g3 to the accordion.
accordion = cp5.addAccordion("acc")
.setPosition(40,40)
.setWidth(200)
.addItem(g1)
.addItem(g2)
.addItem(g3)
;
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.open(0,1,2);}}, 'o');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.close(0,1,2);}}, 'c');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setWidth(300);}}, '1');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setPosition(0,0);accordion.setItemHeight(190);}}, '2');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setCollapseMode(ControlP5.ALL);}}, '3');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setCollapseMode(ControlP5.SINGLE);}}, '4');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {cp5.remove("myGroup1");}}, '0');
accordion.open(0,1,2);
// use Accordion.MULTI to allow multiple group
// to be open at a time.
accordion.setCollapseMode(Accordion.MULTI);
// when in SINGLE mode, only 1 accordion
// group can be open at a time.
// accordion.setCollapseMode(Accordion.SINGLE);
}
// add g1, g2, and g3 to the accordion.
accordion = cp5.addAccordion("acc")
.setPosition(40,40)
.setWidth(200)
.addItem(g1)
.addItem(g2)
.addItem(g3)
;
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.open(0,1,2);}}, 'o');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.close(0,1,2);}}, 'c');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setWidth(300);}}, '1');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setPosition(0,0);accordion.setItemHeight(190);}}, '2');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setCollapseMode(ControlP5.ALL);}}, '3');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {accordion.setCollapseMode(ControlP5.SINGLE);}}, '4');
cp5.mapKeyFor(new ControlKey() {public void keyEvent() {cp5.remove("myGroup1");}}, '0');
accordion.open(0,1,2);
// use Accordion.MULTI to allow multiple group
// to be open at a time.
accordion.setCollapseMode(Accordion.MULTI);
// when in SINGLE mode, only 1 accordion
// group can be open at a time.
// accordion.setCollapseMode(Accordion.SINGLE);
}
void radio(int theC) {
switch(theC) {
case(0):c=color(0,200);break;
case(1):c=color(255,0,0,200);break;
case(2):c=color(0, 200, 140,200);break;
case(3):c=color(0, 128, 255,200);break;
case(4):c=color(50,128);break;
}
}
switch(theC) {
case(0):c=color(0,200);break;
case(1):c=color(255,0,0,200);break;
case(2):c=color(0, 200, 140,200);break;
case(3):c=color(0, 128, 255,200);break;
case(4):c=color(50,128);break;
}
}
void shuffle() {
c = color(random(255),random(255),random(255),random(128,255));
}
void draw() {
background(220);
fill(c);
float s1 = cp5.getController("hello").getValue();
ellipse(200,400,s1,s1);
float s2 = cp5.getController("world").getValue();
ellipse(300,100,s2,s2);
}
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