choosing opengl version
in
Core Library Questions
•
11 months ago
Hi, was wondering how to explicitly state which version of OpenGL I want to create a context for. I have 2 graphics cards on my machine, one is 3.2 compatible, the other is 3.3 but doesn't run my main monitors... so when I start OpenGL in processing it seems it wants to create a 3.3 context (guessing it is just picking the highest version my machine *apparently* supports) and of course leads to some "couldn't get context" error when I run the sketch. I was hoping there is some straightforward way to force a 3.2 context. Help?
1