cant we load shader into android tabb ?
in
Android Processing
•
8 months ago
Hello,
this should be stupid but, I can't load shaders into the nexus 7... unfortunately I'm under windows 7, so no debug messages...
for instance:
PShader blur;
void setup() {
size(640, 360, P2D);
blur = loadShader("blur.glsl");
stroke(255, 0, 0);
rectMode(CENTER);
}
void draw() {
filter(blur);
rect(mouseX, mouseY, 150, 150);
ellipse(mouseX, mouseY, 100, 100);
}
anyone can reproduce this ?
thx
this should be stupid but, I can't load shaders into the nexus 7... unfortunately I'm under windows 7, so no debug messages...
for instance:
PShader blur;
void setup() {
size(640, 360, P2D);
blur = loadShader("blur.glsl");
stroke(255, 0, 0);
rectMode(CENTER);
}
void draw() {
filter(blur);
rect(mouseX, mouseY, 150, 150);
ellipse(mouseX, mouseY, 100, 100);
}
anyone can reproduce this ?
thx
1