I have a simple setup where I am using ControlP5, PeasyCam, and OpenGL. My sketch almost works but when I try to use the ControlP5 sliders they look distorted (see image).
I am using hint(ENABLE_DEPTH_SORT); when I setup my sketch here. If I remove this I am able to access the sliders as expected but PeasyCam doesn't allow me to focus at a center point (0, 0, 0). It moves my look at point from being in the center of my world.
Does anyone know why this would happen?
I am using the latest ControlP5 and PeasyCam libraries.
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