Hi, I'm facing a problem with running the attached example on a windows machine under P2.0b6. Things are (mostly) fine on an MAC (pushMatrix and popMatrix seem to make the difference). However, under Windows, I get an 'Exception occurred at MultiMarker.MultiMarker' and the line 'nya = new MultiMarker(this, arWidth, arHeight, camPara, NyAR4PsgConfig.CONFIG_DEFAULT);' is highlighted. Are there any ideas how to resolve this issue?
Thanks
// Augmented Reality example based on work by Amnon Owed (21/12/11)
// Processing 2.0b6 + NyARToolkit 1.1.6
import java.io.*; // for the loadPatternFilenames() function
import processing.opengl.*; // for OPENGL rendering
import jp.nyatla.nyar4psg.*; // the NyARToolkit Processing library
// A central location is used for the camera_para.dat and pattern files, so you don't have to copy them to each individual sketch
// Make sure to change both the camPara and the patternPath String to where the files are on YOUR computer
// The full path to the camera_para.dat file
String camPara = "/Users/rgerndt/Documents/Processing/libraries/NyAR4psg/data/camera_para.dat";
// The full path to the .patt pattern files
String patternPath = "/Users/rgerndt/Documents/Processing/libraries/NyAR4psg/patternMaker/examples/ARToolKit_Patterns";
// The dimensions at which the AR will take place. with the current library 1280x720 is about the highest possible resolution.
// It will work just as well at a lower resolution such 640x360, in some case a lower resolution even seems to work better.
int arWidth = 640; //Changing the values may affect the detection capabilities
int arHeight = 480;
// The number of pattern markers (from the complete list of .patt files) that will be detected, here the first 10 from the list.
int numMarkers = 10;
MultiMarker nya;
float displayScale;
color[] colors = new color[numMarkers];
float[] scaler = new float[numMarkers];
PImage input, inputSmall;
void setup() {
size(640, 480, OPENGL); // the sketch will resize correctly, so for example setting it to 1920 x 1080 will work as well
frameRate(1);
// Create a text font for the coordinates and numbers on the boxes at a decent (80) resolution
textFont(createFont("Arial", 80));
// Load the input image and create a copy at the resolution of the AR detection (otherwise nya.detect will throw an assertion error!)
input = loadImage("input.jpg");
inputSmall = input.get();
inputSmall.resize(arWidth, arHeight);
// To correct for the scale difference between the AR detection coordinates and the size at which the result is displayed
displayScale = (float) width / arWidth;
// Create a new MultiMarker at a specific resolution (arWidth x arHeight), with the default camera calibration and coordinate system
nya = new MultiMarker(this, arWidth, arHeight, camPara, NyAR4PsgConfig.CONFIG_DEFAULT);
String[] patterns = loadPatternFilenames(patternPath);
// For the selected number of markers, add the marker for detection
// Create an individual color and scale for that marker (= box)
for (int i=0; i<numMarkers; i++) {
nya.addARMarker(patternPath + "/" + patterns[i], 80);
colors[i] = color(random(255), random(255), random(255), 160); // random color, always at a transparency of 160
scaler[i] = random(0.5, 1.9); // scaled at half to double size
}
}
void draw() {
background(0); // a background call is needed for correct display of the marker results
image(input, 0, 0, width, height); // display the image at the width and height of the sketch window
nya.detect(inputSmall); // detect markers in the input image at the correct resolution (incorrect resolution will give assertion error)
drawMarkers(); // draw the coordinates of the detected markers (2D)
drawBoxes(); // draw boxes on the detected markers (3D)
}
// This function draws the marker coordinates, note that this is completely 2D and based on the AR dimensions (not the final display size)
void drawMarkers() {
// set the text alignment (to the left) and size (small)
textAlign(LEFT, TOP);
textSize(10);
noStroke();
// Scale from AR detection size to sketch display size (changes the display of the coordinates, not the values)
scale(displayScale);
// For all the markers...
for (int i=0; i<numMarkers; i++) {
// If the marker does NOT exist (the ! exlamation mark negates it) continue to the next marker, aka do nothing
if ((!nya.isExistMarker(i))) { continue; }
// The following code is only reached and run if the marker DOES EXIST
// Get the four marker coordinates into an array of 2D PVectors
PVector[] pos2d = nya.getMarkerVertex2D(i);
// Draw each vector both textually and with a red dot
for (int j=0; j<pos2d.length; j++) {
String s = "(" + int(pos2d[j].x) + "," + int(pos2d[j].y) + ")";
fill(255);
rect(pos2d[j].x, pos2d[j].y, textWidth(s) + 3, textAscent() + textDescent() + 3);
fill(0);
text(s, pos2d[j].x + 2, pos2d[j].y + 2);
fill(255, 0, 0);
ellipse(pos2d[j].x, pos2d[j].y, 5, 5);
}
}
}
// This function draws correctly placed 3D boxes on top of detected markers
void drawBoxes() {
pushMatrix();
// Set the AR perspective uniformly, this general point-of-view is the same for all markers
nya.setARPerspective();
// Set the text alignment (full centered) and size (big)
textAlign(CENTER, CENTER);
textSize(20);
// For all the markers...
for (int i=0; i<numMarkers; i++) {
// If the marker does NOT exist (the ! exlamation mark negates it) continue to the next marker, aka do nothing
if ((!nya.isExistMarker(i))) { continue; }
// The following code is only reached and run if the marker DOES EXIST
// Get the Matrix for this marker and use it (through setMatrix)
setMatrix(nya.getMarkerMatrix(i));
scale(1, -1); // turn things upside down to work intuitively for Processing users
scale(scaler[i]); // scale the box by it's individual scaler
translate(0, 0, 20); // translate the box by half (20) of it's size (40)
lights(); // turn on some lights
stroke(0); // give the box a black stroke
fill(colors[i]); // fill the box by it's individual color
box(40); // the BOX! ;-)
noLights(); // turn off the lights
translate(0, 0, 20.1); // translate to just slightly above the box (to prevent OPENGL uglyness)
noStroke();
fill(255, 50);
rect(-20, -20, 40, 40); // display a transparent white rectangle right above the box
translate(0, 0, 0.1); // translate to just slightly above the rectangle (to prevent OPENGL uglyness)
fill(0);
text("" + i, -20, -20, 40, 40); // display the ID of the box in black text centered in the rectangle
}
popMatrix();
// Reset to the default perspective
perspective();
}
// This function loads .patt filenames into a list of Strings based on a full path to a directory (relies on java.io)
String[] loadPatternFilenames(String path) {
File folder = new File(path);
FilenameFilter pattFilter = new FilenameFilter() {
public boolean accept(File dir, String name) {
return name.toLowerCase().endsWith(".patt");
}
};
return folder.list(pattFilter);
}