Avoid dropped frames with GsVideo?
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Contributed Library Questions
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1 year ago
Hello,
I have sketch with a size of 1000*500 pixels running 30.fps and i'm trying to capture the scene with GsVideo but i'm getting a lot of dropped frames. Anybody experience with that? Would it be wise to set the queueSize to 0, javadoc says it can "grow arbitarily large". In my case i think very (undoable?) large because after 30-something seconds my sketch has already dropped about 500 frames and i need about 5 min. of video. Advice on how to avoid this would be very much appreciated.
Thanks,
FRid
I have sketch with a size of 1000*500 pixels running 30.fps and i'm trying to capture the scene with GsVideo but i'm getting a lot of dropped frames. Anybody experience with that? Would it be wise to set the queueSize to 0, javadoc says it can "grow arbitarily large". In my case i think very (undoable?) large because after 30-something seconds my sketch has already dropped about 500 frames and i need about 5 min. of video. Advice on how to avoid this would be very much appreciated.
Thanks,
FRid
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