I want to map() the volume of a song so I can use it as a color value. I was just wondering what the high and low numbers that could be put into the variable "data" using the code "float data = player.mix" where "player" is an audioPlayer object.
Maybe a simpler way to ask this is what are the numerical limits of an audioPlayer objects volume?
Maybe a simpler way to ask this is what are the numerical limits of an audioPlayer objects volume?
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