approaches for continous / without holes
in
Programming Questions
•
2 years ago
Hello again, in the code i created if i move the mouse very fast it doesnt draw a continous trail , it draws the trail with holes, i would like to know which approaches can i use if i want that my trail can be always continous without depending of the speed i move the mouse?
thanks
thanks
- void setup(){
size( 800, 800 );
}
void draw(){
fill(0, 240, 0);
ellipse(mouseX, mouseY ,30,30);
noStroke();
fill(0, 0, 0, 1);
rect(0, 0, width , height );
}
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