animation class
in
Programming Questions
•
3 years ago
it seems to be always the same pattern for animation
create an array give item in the array some value, move the items in the array, give the first item in the array some value etc..
is there a class that would take care of that, which could simply be used like :
anmationArray.initialize(30,20,10);
animationArray.update(10,1);
or something similar ? or is it simpler in general to create your own method every time ?
ponnuki.net
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