actionscript-style processing scenegraph
in
Library and Tool Development
•
2 years ago
hey there. i've been working on some more complex processing/java projects at work lately, and found myself missing some of the niceties of AS3, like add/removeChild(), setting .x or .scaleY or .rotationZ, adding event handlers, etc.
so, i started to write a framework to provide some of those things. now, it's all documented and pretty and waiting for you:
http://transmote.com/psg/
please try it out and let me know what you think. i've found it useful in some ways.
i'm hoping to polish up events a bit, encapsulating awt input events (MouseEvent and KeyEvent) so that they can hold information like event phase and currentTarget, and also provide more control over bubbling / event propagation. but figured i'd just get out what i have now and see where that goes.
-eric
so, i started to write a framework to provide some of those things. now, it's all documented and pretty and waiting for you:
http://transmote.com/psg/
please try it out and let me know what you think. i've found it useful in some ways.
i'm hoping to polish up events a bit, encapsulating awt input events (MouseEvent and KeyEvent) so that they can hold information like event phase and currentTarget, and also provide more control over bubbling / event propagation. but figured i'd just get out what i have now and see where that goes.
-eric