Greetings,
I'm a beginner to Processing and have hit a road block, hopefully somebody can shed some light on my problem.
Using the objimport library, I've managed to import a 3D object (.obj) into Processing. I'm looking for a method to do 3D picking on this object. After some research, it seems the best method would be to use a color buffer. (Or is there a better method?) I don't need super accuracy or smooth frame rates. The problem is, I don't quite know how to manipulate this object I've imported from a .obj file. Manipulation ranges from identifying it, to changing the fill color (if possible) so I can't identify it with a color buffer.
Any suggestions is appreciated. Thank you!
J
I'm a beginner to Processing and have hit a road block, hopefully somebody can shed some light on my problem.
Using the objimport library, I've managed to import a 3D object (.obj) into Processing. I'm looking for a method to do 3D picking on this object. After some research, it seems the best method would be to use a color buffer. (Or is there a better method?) I don't need super accuracy or smooth frame rates. The problem is, I don't quite know how to manipulate this object I've imported from a .obj file. Manipulation ranges from identifying it, to changing the fill color (if possible) so I can't identify it with a color buffer.
Any suggestions is appreciated. Thank you!
J
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