So I've read about how to generate flattened PDF graphics from a 3D rendered scene, but it seems the beginRaw() method just flattens everything and does not remove hidden lines.
So, can anyone suggest a workflow, perhaps using third party software like Blender, for creating 2D vector graphics from P3D graphics in Processing? I know various approaches might have certain trade offs and I can't expect perfect results, but I would be interested in any information you can offer!
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