3D audio with Processing
in
Contributed Library Questions
•
10 months ago
Hey all,
So I've been working with the SimpleOpenNI and Toxiclibs library for some time now to create an interactive audio environment as my final projects in University.
However my issue with Toxiclibs is you can only hear a sound when you are super close to it. Are there any other libraries or a work around with Toxiclibs to help get further range on sound sources?
Any help would be greatly appreciated.
Thanks!
1