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Timeline (Read 20317 times)
Re: Timeline
Reply #15 - Jun 24th, 2009, 1:02pm
 
That's great news. I just tried it quickly and it seem to work fine for me ( osx10.5, processing 1.0.1 ).

I am doing a music video at the moment and a timeline is going to be very useful. Before, in that kind of project, I had to record bit of animation and put everything together in Premiere.  

Your first post was really clear, well done for that too.

Thanks
Re: Timeline
Reply #16 - Jul 6th, 2009, 9:56am
 
Hi there,

Thanks again for that lib/tool.

I am trying the timeline with the second parameter for rendering:
timeline = new Timeline(this, 60);

and it doesn't seems to make a difference, I just downloaded the version from your website and I am using osx10.5.7 and p5 1.0.3

When rendering to movie, the timeline seems to be still using the Time and not the frameCount.

Otherwise the tool works like you've described for me, it could do with a few upgrades:

*Possibility to delete points or move a group of points.
*A display with the value written in it that appears next to the dot when over it or moving it. It's a bit difficult to be precise for the moment.
*Being able to type in that display to specify the value.
*Auto scroll when moving the dots on the Y axe.
*A int/float/boolean type for the var.

I am sure that your lib/tool could become very useful and used, I hope you will carry on working on this project. People could write their own timeline code but your timeline tool makes it more easy to visualize.

Cheers

Re: Timeline
Reply #17 - Jul 13th, 2009, 10:38pm
 
Hi TM,

Thanks for all of the feedback.  Unfortunately the computer I do my development work on is being repaired right now.  Once I get it back I'll look into the problem with the second parameter in the constructor, and also look into adding some of the features you've requested.

I probably forgot to mention it before, but you should be able to delete a selected point by hitting backspace.
Re: Timeline
Reply #18 - Jul 14th, 2009, 1:35am
 
Thanks for the tip on how to delete points. Thanks again for your work and your computer will get better  Tongue
Re: Timeline
Reply #19 - Jul 18th, 2009, 12:39am
 
I put up a new version (a003) at http://drifkin.net/timeline that fixes the problem with the timeline constructor's second parameter
Re: Timeline
Reply #20 - Nov 22nd, 2009, 6:52am
 
i tried to use the latest timelime tool with the example provided. but when using   timeline.setTime("y", 0.0f); i get the error that the function doesnt exist. any idea ?
Re: Timeline
Reply #21 - Nov 22nd, 2009, 7:59am
 
are you sure you installed the new version of both the library and the tool?
Re: Timeline
Reply #22 - Nov 22nd, 2009, 8:02am
 
my fault, seems like i copied it in the wrong folder. thx
Re: Timeline
Reply #23 - Nov 24th, 2009, 7:24am
 
Interesting tool, good for quickly animating something within processing environment.  I have used TimelinerSA before, communicating with processing over OSC.

see http://vvvv.org/tiki-index.php?page=TimelinerSA

The main advantage this has is that it can be controlled while the processing sketch is running.  So you can animate something while previewing it.

Could be something to look into.

Re: Timeline
Reply #24 - Dec 31st, 2009, 5:10pm
 
Hi d.rifkin,

Have you considered putting your code up onto a project management site like github so others can change/contribute to it? I have a few things I'd like to add / change and would like to contribute them in a way that's fit for you.
Re: Timeline
Reply #25 - Jan 1st, 2010, 4:16am
 
Tested it on Linux (Ubuntu), Processing 1.0.9 and it works quite well, though :
  • that would be nice if the entire tool window could be resized
  • the top buttons state (create / move / tangents) are remembered when you re-open the tool window, but clicking the curve would always create a point
  • why not using XML to store the timeline-data?
Re: Timeline
Reply #26 - Jan 3rd, 2010, 12:46am
 
introspector:

The Timeliner was actually an inspiration for this project.  One of the goals for the timeline tool is to make it very simple, and I think making it operate only with OSC doesn't quite fit in with that mentality.  However, you do make a good point about the benefit of being able modify the timeline in realtime.  Who knows, maybe in the future I'll give the timeline some sort of realtime mode (OSC or otherwise) to help with previewing (or live performances, etc.).  Casey and I had actually previously discussed the idea of having the timeline work in realtime, and I think it'd be a pretty powerful feature.

Robin Hoode:

github is a good idea.  I've been meaning to switch to git from svn anyway.  I'm currently working on making a pretty major change by switching from PApplets to JPanels & Java 2D to help fix some scrolling issues.  Once that's done I'll get around to setting up a github project.  In the meantime, I'd be glad to look at any ideas you have or any patches you might have ready.

antiplastik:

As mentioned above, I'm getting ready to switch from PApplets to JPanels.  That'll be a good opportunity to make the timeline resizable.  Hopefully that will be a feature of the next release.  Also, thank you for letting me know about the button-state bug.  As for XML, it seemed like it might be a little heavy for the data format, though I do appreciate how it would be self-documenting.  If the data format needs to change significantly in the future, I'll definitely consider switching to something like XML or JSON.
Re: Timeline
Reply #27 - Jan 6th, 2010, 11:42pm
 
A side note: if anyone who reads this happens to be running Processing on Snow Leopard, it'd be much appreciated if you could try out the timeline tool and let me know if you notice any performance issues when drawing curves.  Thanks.
Re: Timeline
Reply #28 - Jan 31st, 2010, 2:26pm
 
I'm on snow leopard and it works fine for me. Great job by the way!
Re: Timeline
Reply #29 - Apr 4th, 2010, 7:38pm
 
Is there a way to get a callback when a timeline variable has reached it's end? I would like to trigger other events when an animation is complete.
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