I'm using OpenGL for some particle animation - but the quads are showing a thin grey line around the edges. The texture looks fine when the quad is the same size as the texture, but because I need multiple quad sizes ,the border lines show when smaller or larger.
I've managed grab the text back from the URL, but I want to extract the data so that can start visually drawing and plotting. For example, getting the number of visitors on a particular article, or getting the headline of the article, and corresponding data etc etc.
I just need to know how to access the data in a JSON object, finding out a particular stat on a particular article etc.
I've looked at every available tutorial and through the forums, but it's very difficult to make sense of, or not clearly explained for a complete noob.
I doing some data viz projects at the minute and trying to get the geolocation of individual tweets.
All I get is a returned null using the twitter4j getGeoLocation() method.
I've searched high and wide on google and forums, but no one seems to have an answer.
Can anyone help?
I realize twitter users have to have geolocation enabled in their preferences - and I have been searching through thousands of tweets in different parts of the world, but I can't find a single one that returns location data.
Does no one have this feature enabled, or am I doing something wrong, or is there something wrong with twitter4j or the twitter api?
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I've been a 'Processor' for a number of years now, and have developed award winning animations and iOS apps - I'm now starting up my own studio in New York - and looking for talent to start building a team.
I've always had trouble using Processing's image resize results - I can always see jagged edges and blurring when scaling from large to small, particularly on black and white logo/text pictures - with fine detail.
I've tried all the tricks in the book - but can never get as good as the results you would with photoshop for example.