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Hello everyone,
we are currently working on a location based game for Android and using the OSCP5 lib to communicate between server and client. When we are in wlan everything works fine, the client sends the ip to the server, the server catches it and sends a message back to the client. Everything fine so far! But when we try to send a message from the server to the client via Internet it won't work. The client sends his ip adress to the server and then nothing.
Does anyone has an idea, what the problem is?
