Andres, just happened across that project -- GStreamer on Android, of course, would be awesome; now have to follow that. :)
What would be the advantage, though, of using GStreamer rather than just passing image data directly from the camera APIs? I don't see any particular reason not to do the latter for the time being, but am I missing something?
One possible advantage of using gstreamer could be more codecs supported for playback. But it is too early to say for sure, I don't know which gstreamer plugins compile and work fine on Android right now. There is also the problem of the java bindings, JNA is not currently available on Android.
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