In my app I'm loading vector images for icons and a logo. After I load these images, I use beginShape and endShape with some curveVertex 's between them to draw unrelated graphics programmatically. Even without anything between beginShape and endShape, I still get remains from the vector images I previously loaded when using these functions. In the first picture you can see what happens when I try to draw the curved line on the right after loading the logo on the top left.
The residue is the bracket looking shape on the left.
I can't imagine that this wouldn't be a common problem if I'm not doing something incorrectly, because I searched the forum and I can't find anyone with an issue similar. I just don't have any idea where to go from here.