Hi, at the University of Munich, we're currently trying to make Processing sketches run on the Wimm One, an Android smartwatch.
This is quite experimental at the moment (specially because the Android OS on the watch is somewhat old). But we would be interested in having some feedback on the features you'd like to have if you could develop Processing sketches for these new watches which are now reaching the market. We've set-up a short questionnaire here and it would be great if you could take 5 minutes to let us know your opinion.
If you have any comments, suggestions, ideas or questions, we're looking forward discussing them here.
I agree, I don't think that using OpenGL to accelerate 3D graphics on a watch screen would be very useful. The default Java renderer is probably enough. Currently I don't have plans to develop 3D/image processing sketches for a smartwatch.
So are you using your own hacked version of Processing 2.0a6 that only requires Android 2.1? Or just an older version before the bump in the requirements?
We are wrapping up the first publishable version, we should publish it in a week or two.
It's comprised of: - a modified Processing IDE - a series of libraries : MagnetoLib,
AcceleroLib and SimpleGest - a set of examples : a simple Time Display, an
accelerometer-controlled Pong-Game, and a small
Picture-Viewer with Gesture-Control.
There are a set of limitations which we still have to 1.
discover and 2. fix, the 1st one is that you have to launch the Wimm
emulator before trying to compile the code otherwise the default Android
emulator is used.
thanks for updating on your project. You might want consider to implement the smartwatch support as an additional mode in the PDE, so you don't need to have a separate PDE specifically for it (take a look at the changes page in the wik, under the "big stuff" section).
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