Thank you for your fast answer!
But I've still got some problems.
If I try to access the JOGL object like this:
- GL gl = pgl.beginGL().gl; // JOGL's GL object
I am still not able to make all the GL calls, that were working in 1.51.
- ...
- gl.glBlendColor(1-alpha*i/lines, 0.5-alpha*i/lines, 0.2+alpha*i/lines,
alpha/i/i);
Error: The function glColor4f(float, float, float, float) does not exist
This maybe is a very stupid question, but why is that not working?