This is my first programming for processing, am using it for a graduate course project. I am doing a map visualization, working with Unfolding. It relies on glgraphics, which I am having a hard time wrapping my head around (I've done a good bit of programming, none in graphics).
What I am trying to do is smooth a line (and in the future 2D circles) using glgraphics. I've ended up with this example which I thought would work, and while it draws a line, it doesn't smooth it.
As a note, I ended up with my bit of code above by modifying an example I
found using PGraphics. Not sure if that was a silly way to go about it.
Here is the example. It does more or less the same thing, and manages
to shade the line: