So I've got a sketch in P3D in the latest version of Processing. It's got a bit of 3D with some 2D elements overlaid once I call hint(DISABLE_DEPTH_TEST).
Problem is, even though I've got noSmooth() on, it's blurring all my images. Not just the outlines, the entire image is slightly blurred. It's not being upscaled, I'm literally just drawing the .png onto the screen with PImage. What's causing this and how can I stop it?
Yes, hint(DISABLE_TEXTURE_MIPMAPS) disables mipmapping, but the textures are still linearly interpolated, wich can lead to blurriness if you draw an image at a size larger than its native resolution... I need to discuss with the rest of the devel team if an additional function/hint should be added to disable interpolation at all.
However, if your images are not upscaled, then they shouldn't be blurry. Can you post an sketch with demonstrates the problem with 2.0b1?
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