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This is my very first post here at the forum, and I wish I can explain exactly what I need.
I'm a brazilian design student currently working on my final graduation project. Speaking roughly, it consists of a "living" sound sculpture, where the user can interact with it through a tangible malleable interface, producing generative feedback. More info can be seen at http://www.quando.art.br/devir (only in portuguese), or http://theinstrumentproject.tumblr.com (where I post the tangible instrument development status).
Bellow is a basic schematic of how I'm planning it to function (on the technical level).
I'm actually on a stage that I need to define which language is best suited for me.
The only things really well defined at my basic setup is the use of a Lilypad Arduino (witch 5 accelerometers parsing data through bluetooth), and on the audio output, Supercollider. I have some background using Processing - and I'm really afraid that I'l need a more robust programming language to handle all that at a good rate speed. As this is an interactive project, it is really important that the feedback is consistent and fast enough.
- Is Processing a well suited language for my project? - It should be able to communicate easily with Arduino, parse all the data, handle the cellular automaton system, generate the visual output and generate data outputted to Supercollider. The visual feedback will be as complex as it can get with the responsiveness I get. I was wondering if openFrameworks or Cinder wouldn't be the case for this...
- Does anyone have any idea, trail or have seen a similar project that can contribute with my development?
- Can you indicate some "key-libraries" for what I'm intending to do, or even programming concepts and frameworks suitable for this?
I'm REALLY open to whatever contribution you might have to me at this stage. My time schedule is really short, and though that, I'm really excited on putting my hands on this! :D
My name is Luiz Gustavo, and I'm a brazilian design student. First of all, this is my very first post at this space, and I'm very very open to hear whatever critics or opinion of everyone. My hardware & electronics knowledge is very limited, so I'm opening the whole creation of the following project to whoever is interested in co-creating it with me.
As part of my ongoing graduation project, I want to create a malleable interface using textiles. The idea is pretty simple. I want to create an open-source hybrid object, a digital raw data generator, consisted of a highly malleable interface that is capable of being folded, twisted and adjusted to the will of its user: an interface as simple and soft as a piece of silk fabric.
The data generated must give the current state (deformation and positioning) of the malleable object to a digital output in realtime. The malleable object has to be modular, as well as a little stretchable. I really want to create something that can be remounted, modified, and used in different kind of contexts - not so only as my main purpose at the creation of an experimental art installation I've been working on as my graduation project.
At this website I've posted a larger description of my intentions with this interface, as well as a first draft of it:
I'm not quite sure how's that going to be done, what have already been done in this area, what kinds of open hardware I can use, sensors and so on. I'm really starting this research right now, but it would help a lot to at least hear some possibilities from anyone. I'm very very open to hear any kind of contribution!