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I'm working on an installation at the moment that needs to run for at least 12 months. The installation is quite simple in that it makes LED lights flash when movement is detected by an infrared detector and possibly trigger a sound. I would probably use DMX to control the lights.
I want to avoid using a computer/laptop to drive this installation and the first two things that came to mind are using VHDL and an ASIC or Arudino. The problem with arduino is that it needs to be connected to a computer?
Anyone have any thoughts or suggestions? I know this is not processing related but thought someone might be able to help.
Does anyone know of a library or a technique to use higher quality fonts in P3D? Vertext would be perfect but it only runs in opengl.
I hope this makes sense as it is alittle hard to explain this problem.
I’m not sure why this is happening but when I draw an object whose coordinates are both in front of the field of view and behind I get a strange effect where objects coordinates go crazy. This is using beginShape() and the vertex() function with endShape(CLOSE) to finish the shape.
For example in the sketch I draw a bunch of objects then -= there z value each frame to give the illusion of flying over the scene. But when an object is being drawn half in the field of view and half behind the field of view its coordinates go crazy. As you can see in the screenshot the red line that is going diagonally across the screen should be drawn entirely along the z plane like all the other red lines in the screen.
Anyone have any suggestions on how to fix or get around this problem.